Managed to wrangle up a handful of players interested in the game. They've all enjoyed it, but the major issue is the game's staying power.
The CCG players are accustomed to a constant flow of new content to keep the game fresh, while the board gamers are interested in some kind of "Legacy" mechanic for a reason to come back and play again.
Is there any interest in developing some kind of league/campaign play where players' gain access to new cards, equipment, etc. over the course of a "season"? Some examples of successful games are MtG and other CCG/LCGs, Risk Legacy, Blood Bowl, and Dreadball.
Hi there! It's a very interesting idea. Aaron and I are certainly interested in creating something like that. However, we feel we need to continue to focus on ensuring our game is balanced and fun to play in its 1v1, free for all and team modes for now. As the game gains popularity, we plan to branch out and offer more ways to play.